Greetings, recruits!
Step Up Spawns have begun!
*See the "Spawnable Gear" list for details and to view which Gear pieces have boosted appearance rates.
Step 1:
Guaranteed 1 Cost 34+ SSR Gear Piece!
Step 2:
1 SSR Collab
DEF Gear Guaranteed!
Step 3:
Guaranteed 1 Cost 35 or
Higher SSR Gear Piece!
Step 4:
1 SSR Collab Weapon Guaranteed!
Step 5:
Guaranteed 1 Collab SSR Character!
Collab Gear
*Stats when max level and fully Reforged/hidden potential fully unlocked
Character
[Eternal Chains: Slave] Kyouka Uzen
(Before Reforged: [Master] Kyouka Uzen)
Gear Cost 43 Potential Count 4
MAX Stats 1 10764 MAX Stats 2 10764
Restrictions[Eternal Chains: Slave] Kyouka Uzen or Ninoyu with the same or higher Cost of the base Monster can be used as fodder.
*Specific Monsters may also be used. See the Help section for details.
Character
[Whirlwind] Himari Azuma
(Before Reforged: [Master] Himari Azuma)
Gear Cost 43 Potential Count 4
MAX Stats 1 10764 MAX Stats 2 10764
Restrictions[Whirlwind] Himari Azuma or Ninoyu with the same or higher Cost of the base Monster can be used as fodder.
*Specific Monsters may also be used. See the Help section for details.
Character
[Paradigm Shift] Shushu Suruga
(Before Reforged: Shushu Suruga)
Gear Cost 43 Potential Count 4
MAX Stats 1 10764 MAX Stats 2 10764
Restrictions[Paradigm Shift] Shushu Suruga or Ninoyu with the same or higher Cost of the base Monster can be used as fodder.
*Specific Monsters may also be used. See the Help section for details.
Character
[Promise] Nei Okawamura
(Before Reforged: Nei Okawamura)
Gear Cost 43 Potential Count 4
MAX Stats 1 10764 MAX Stats 2 10764
Restrictions[Promise] Nei Okawamura or Ninoyu with the same or higher Cost of the base Monster can be used as fodder.
*Specific Monsters may also be used. See the Help section for details.
Axe
[Bane] Mato Demon Executing Axe
(Before Reforged: Mato Demon Executing Axe)
Gear Cost 43 Total Infuse Count 5
MAX ATK 52070 MAX MATK 20249
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Axe type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Axe type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Scythe
[Bane] Mato Demon Executing Scythe
(Before Reforged: Mato Demon Executing Scythe)
Gear Cost 43 Total Infuse Count 5
MAX ATK 54962 MAX MATK 17356
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Scythe type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Scythe type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Gun
[Bane] Mato Demon Executing Gun
(Before Reforged: Mato Demon Executing Gun)
Gear Cost 43 Total Infuse Count 5
MAX ATK 36159 MAX MATK 36159
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Gun type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Gun type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Staff
[Bane] Mato Demon Executing Staff
(Before Reforged: Mato Demon Executing Staff)
Gear Cost 43 Total Infuse Count 5
MAX ATK 17356 MAX MATK 54962
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Staff type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Staff type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Book
[Bane] Mato Demon Executing Book
(Before Reforged: Mato Demon Executing Book)
Gear Cost 43 Total Infuse Count 5
MAX ATK 18080 MAX MATK 54240
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Book type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Book type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Dual Blade
[Bane] Mato Demon Executing Dual Blade
(Before Reforged: Mato Demon Executing Dual Blade)
Gear Cost 43 Total Infuse Count 5
MAX ATK 28927 MAX MATK 43391
[Effects]
Increases physical and magic Ability Power by 4XL.
Recovers 5 Cost.
Increases physical and magic Ability Power by 5XL when performing a critical hit.
Ability Power scales with the number of Dual Blade type Gear pieces equipped up to a max of 5XL+ (Gear pieces needed for maximum effect: 5).
[Activation]
When a physical or magic attack Ability is used.
[Activation Rate]
M
Activation rate scales with the number of Dual Blade type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Helm
[Bane] Mato Demon Executing Helm
(Before Reforged: Mato Demon Executing Helm)
Gear Cost 43 Total Infuse Count 5
MAX DEF 50750 MAX MDEF 18771
[Effects]
Reduces physical and magic damage taken by L.
Target: yourself. Applies an invulnerability effect that nullifies physical or magic damage 1 time.
Damage reduction scales with the number of Helm type Gear pieces equipped up to a max of XL (Gear pieces needed for maximum effect: 5).
[Activation]
When physical or magic damage is taken.
[Activation Rate]
M
Activation rate scales with the number of Helm type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Hat
[Bane] Mato Demon Executing Hood
(Before Reforged: Mato Demon Executing Hood)
Gear Cost 43 Total Infuse Count 5
MAX DEF 15990 MAX MDEF 53531
[Effects]
Reduces physical and magic damage taken by L.
Target: yourself. Applies an invulnerability effect that nullifies physical or magic damage 1 time.
Damage reduction scales with the number of Hat type Gear pieces equipped up to a max of XL (Gear pieces needed for maximum effect: 5).
[Activation]
When physical or magic damage is taken.
[Activation Rate]
M
Activation rate scales with the number of Hat type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Armor
[Bane] Mato Demon Executing Armor
(Before Reforged: Mato Demon Executing Armor)
Gear Cost 43 Total Infuse Count 5
MAX DEF 50750 MAX MDEF 18771
[Effects]
Reduces physical and magic damage taken by L.
Target: yourself. Applies an invulnerability effect that nullifies physical or magic damage 1 time.
Damage reduction scales with the number of Armor type Gear pieces equipped up to a max of XL (Gear pieces needed for maximum effect: 5).
[Activation]
When physical or magic damage is taken.
[Activation Rate]
M
Activation rate scales with the number of Armor type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Clothing
[Bane] Mato Demon Executing Coat
(Before Reforged: Mato Demon Executing Coat)
Gear Cost 43 Total Infuse Count 5
MAX DEF 15990 MAX MDEF 53531
[Effects]
Reduces physical and magic damage taken by L.
Target: yourself. Applies an invulnerability effect that nullifies physical or magic damage 1 time.
Damage reduction scales with the number of Clothing type Gear pieces equipped up to a max of XL (Gear pieces needed for maximum effect: 5).
[Activation]
When physical or magic damage is taken.
[Activation Rate]
M
Activation rate scales with the number of Clothing type Gear pieces equipped up to a max of L (Gear pieces needed for maximum effect: 5).
Stat Combinations
Obtaining a Summoning Scroll will allow you to choose a specific stat combination for that Monster.
For Monsters obtained via other means, stat combinations will be randomly decided.
- Unison League team
© Takahiro,Yohei Takemura/SHUEISHA,Chained Soldier Production Consortium